Monster Manual II was a page hardcover book published in , credited solely to Gary Gygax , which featured cover art by Jeff Easley. Many of the monsters were drawn from scenario modules, [1] in particular from S4: Lost Caverns of Tsojcanth. Like the Fiend Folio before it, the monsters in Monster Manual II listed the experience point value for each monster within the entry. Monster Manual II garnered positive reviews, receiving a score of 7 out of 10 in a review in White Dwarf magazine.

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As heroes grow in power, they seek out more formidable adversaries. Whether sinister or seductive, ferocious or foul, the creatures lurking within these pages will challenge the most experienced characters of any campaign. Inside are old favorites such as the death knight and the gem dragons, as well as all-new creatures such as the bronze serpent, the effigy, and the fiendwurm.

Along with updated and expanded monster creation rules, Monster Manual II provides an inexhaustible source of ways to keep even the toughest heroes fighting and running for their lives. It's a collection of over different monsters, both old favorites updated for 3e and brand new monsters. This book was awaited eagerly by players who desperately wanted more monsters and who wanted to avoid or supplement the many third party OGL monster books being released by other publishers during the same period.

Wizards' reputation for creating solid, imaginative, and mechanically interesting monsters made this book a must-own. Old Friends, Not Forgotten. Oh, banshee, we missed you. Yes, even with your appalling insta-kill death wail, it's nice to see you back in the game; and the new Charisma drain makes you a force to be reckoned with.

The planar bladeling is back although its art isn't doing it any favors , as is the boggle and the myconid. The catoblepas raises its ugly head wordplay fully intended , celestials from the outer planes are back, and the crimson death drifts onto the scene.

There are hook horrors, ixitxachitls say it five times fast , psionic gem dragons, elemental weirds, jermalaine, and many more. Galeb duhrs and formorians are back, as is the grell - and anyone who doesn't appreciate a beaked, tentacled floating brain is hard for me to relate to - the thri kreen, and the yugoloth. New Friends, Eagerly Welcomed. There are also some new monsters here that you surely can't say no to. Not everyone agrees, but the avolakia is a horrific alien monster of almost Lovecraftian appearance that combines the worst aspects of a worm, an octopus, and an insect.

I used these shapeshifting aberrations with great effect as an ongoing villain in one of my favorite campaigns. The bone ooze is utterly terrifying, and the picture of the chain golem alone is enough to make it memorable.

The corpse gatherer is an undead creature the size of a graveyard, and by comparison the abyssal maw whose popularity was helped by a ubiquitous plastic miniature was based upon Mike Mearls' ever-hungry dog.

The famine spirit is a ravenous undead also helped by superb art, and the fihyr is a wonderful series of monsters whose impact is slightly dulled by having a pun for a name.

A Swing and a Miss. Every once in a while, there are some monsters that just never gain traction. Maybe it's a goofy picture, maybe it's an extreme niche to blame, but the number of beasts in a Monster Manual means that there can afford to be some critters that you look at, raise an eyebrow, and just keep on going.

In this book, examples might be the abeil a mechanically fine but slightly gratuitous race of bee-elves; who wants to risk being stung by a bee-elf's butt stinger…?

Luckily, though, most of the monsters in this tome are tremendous amounts of fun, and even those few with less-inspiring art are solid mechanically.

The Stand-Out Entries? This monster book is worth buying for the death knight and the spell-stitched templates alone.

A spell-stitched death knight? Both delightful and deadly, and worth the price of admission. In short, this is a must-have if you're playing 3e or 3. That's a nice quality in a monster book. About the Creators. Edward Bonny is a freelance designer who has written numerous articles for Dragon Magazine. Rich Redman started as a customer service rep in and moved to design in He is currently Editor in Chief of Dragon and Dungeon magazines.

Please feel free to mail corrections, comments, and additions to kevin. These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase. Warning : If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you. Login My Library Wishlists. New Account or Log In.

Hide my password. Get the newsletter. Subscribe to get the free product of the week! One-click unsubscribe later if you don't enjoy the newsletter. Log In with Facebook. Log In I am new here. Remember me. Error: No match for email address or password. Password forgotten? Click here. Advanced Search. Monster Manual II 3e. Watermarked PDF. Average Rating 7 ratings. Look also for the leechwalker, the moonbeast, and the revolting flesh jelly. Customers Who Bought this Title also Purchased.

Reviews 2. Please log in to add or reply to comments. That says, I have to look into conversion guide that WotC published in or so. Back when 3. Is there a chance that WotC might update this book to 3. I would buy it. Using Adobe Acrobat Reader, the artwork shows up. However, the book is [ Dara T. Good accessory to add to your roleplaying library. A must to include with update to improving monsters. See All Ratings and Reviews.

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Monster Manual II 3rd edition




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